![]() ![]() You don´t see the other chars, right, but the´re the reason of the game provenience at the down of the portrait, at first I create much rows and in every row you put only the same game fighters, with this you can put infinite categories, I think it´s a good idea. ![]() I´m waiting your advices ok? And forgive my english.Ībout the portraits you only can use the custom portraits for this screenpack, but no problem, you can find loooooots of them in this same site: I can do a only file system.sff with all the animations if is it better, but I can´t modify the system. a lot of practice, uuuuuf!!! I contact with him for help but I accept every modify of the structure of the system for working well for everyone. Features are as follows: Contains Elecbytes January 2011 Mugen 1.0 release. Since the Blue screen pack was downloaded 20 more than the Red screen pack I decided to start with converting this one to Mugen 1.0. It´s possible because I have no any idea of codes. Here is the full IMT Screen Pack (Blue) for Mugen 1.0. Great!!! Good that it works you too! But Ricardo Rodriguez ask that they´re missing files and other fails in the system.
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